Although some popular musicians engage in computer science practices for music-related purposes, such engagement is seldom discussed within music education or CS education discourse. This session begins with an exploration of hardware practices popular musicians use to modify, design, or build electronic devices for their music. I then introduce coding practices to create and modify music software, as well as to compose and perform with code. The session concludes with a discussion that unpacks potential implications and considerations for educators interested in the intersections of popular musicianship and CS practices.
Read MoreThis exploratory mini session explores hardware practices popular musicians use to modify, design, or build electronic devices for their music. I then introduce coding practices to create and modify music software, as well as to compose and perform with code. The mini session concludes by sharing a variety of resources for diving deeper and having an open Q&A about the intersections of popular musicianship and CS practices.
Read MoreAlthough some popular musicians engage in computer science practices for music-related purposes, such engagement is seldom discussed within music education or CS education discourse. This session begins with an exploration of hardware practices popular musicians use to modify, design, or build electronic devices for their music. I then introduce coding practices to create and modify music software, as well as to compose and perform with code. The session concludes with a discussion that unpacks potential implications and considerations for educators interested in the intersections of popular musicianship and CS practices.
Read MoreThis session briefly explores some of the ways people create music through computer science practices, then explores creating a hip version of Hot Cross Buns in Sonic Pi.
Read MoreThis session explores music technology, video games, and computer science through three intersecting questions: 1) How can technology be combined, modified, or created for new ways of making music? 2) When is music? 3) When (and what) is a musical instrument?
Read MoreAlthough some popular musicians engage in computer science practices for music-related purposes, such engagement is seldom discussed within music education or CS education discourse. This session begins with an exploration of hardware practices popular musicians use to modify, design, or build electronic devices for their music. I then introduce coding practices to create and modify music software, as well as to compose and perform with code. The session concludes with a discussion that unpacks potential implications and considerations for educators interested in the intersections of popular musicianship and CS practices.
Read MoreThis interactive workshop explores the nexus between computer programming and music in grades three and up. We will learn how to create two projects in Scratch, as well as a hip version of "Hot Cross Buns" using the program Sonic Pi. No coding or music experience required.
Read MoreThis interactive workshop explores the nexus between computer programming and music. We will learn how to create music in Scratch, as well as a hip version of "Hot Cross Buns" using the program Sonic Pi. No coding or music experience required; however, please bring a laptop for maximum fun.
Read MoreThis interactive session explores the nexus of music and coding (computer programming). We will collaboratively explore music making and learning through multiple programming languages and discuss how the elementary kids I work with make music through code.
NOTE: This session was originally scheduled as an hour long session with lecture, interaction, and discussion; however, this session was booked for the same time as another session I am presenting. Because of this conflict, I have curated resources below I would have mentioned in the lecture portion of the proposed session.
Read MoreThis interactive session explores an elementary nexus between music creation, sound design, and computer programming. The session begins with a brief presentation on some of the ways the kids I work with explore music creation, sound design, and computer programming, all within K-8 computer programming classes. Following this brief presentation, we will work together or independently to modify the music, sound, or code from a variety of example projects. The session will end with a discussion on what could be learned in a project like this and how we might implement similar projects in the settings we facilitate. A laptop is recommended for this session.
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This discussion-based presentation focuses on three emerging music nexuses: 1) music performance and technology; 2) music and video games; and 3) music and coding. The presentation slides below provide many resources related to these nexuses; however, the discussion revolving around this presentation are not limited to these nexuses. I intend for this presentation to be a springboard for discussion on emerging music nexuses and their implications in music education/facilitation.
Read MoreThis interactive session explores the nexus between computer programming and performing music. Sonic Pi is a platform that uses the programming language Ruby to create live music by writing out lines of code. We will walk through creating a hip version of "Hot Cross Buns" in Sonic Pi, explore more potentials involved with the nexus between computer programming and music, and conclude with a group discussion. No coding experience is required; however, a laptop is encouraged.
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