Topics
- Ableton Live 5
- Affinity spaces 3
- Assessment 6
- Chiptunes 13
- Coding 43
- Composing 5
- Computer science 46
- Content analysis 1
- Corpus-assisted discourse analysis 1
- Curriculum 26
- Depression and suicide in education 1
- Discourse 2
- Ensembles 4
- Equity 1
- Experience design 1
- Expertise 2
- Facilitating 2
- Inquiry-based learning 7
- Interactive audio 3
- Interest-driven learning 15
- Live coding 12
- Maker culture 3
- Media arts 2
- Mental health 1
- Modding 1
- Multimedia ensemble 2
- Music education 36
- Music scholarships 1
- Music technology 27
- OCD/OCPD 1
- Online learning 1
- Participatory culture 1
- Performing 5
- Physical computing 4
- Popular music 1
- Practice 1
- Project-based learning 24
- Projects 21
- Resources 15
- Rhizomatic learning 10
- Scratch 17
- Self-efficacy 1
- Skill acquisition 2
- Social media 1
- Sonic Pi 4
- Sonic mod 2
- Sound design 1
- Talent 2
- Transgender 1
- Video game music 8
Archive with links to older Presentations
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2023
- Jul 11, 2023 Facilitating Multiple Programming Languages in One Space Jul 11, 2023
- Jul 11, 2023 Preventing Burnout in CS Education Jul 11, 2023
- Jun 21, 2023 Project-based Learning with Scratch (CSTA 2023) Jun 21, 2023
- Feb 21, 2023 Supporting Transgender, Nonbinary & Gender Questioning Kids Feb 21, 2023
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2022
- Jul 9, 2022 Interest-driven Computer Science Education? Jul 9, 2022
- Jul 9, 2022 Intersections of Popular Musicianship and Computer Science (2022) Jul 9, 2022
- Jun 23, 2022 Getting Started with Elementary CS (2022) Jun 23, 2022
- Jun 20, 2022 Engineered Inequality and Rethinking our Relationship to CS Jun 20, 2022
- Jun 16, 2022 Affinity Space Characteristics within Virtual and In-person Music Classes Jun 16, 2022
- Jun 2, 2022 Using a micro:bit with Scratch (2022) Jun 2, 2022
- May 31, 2022 How to Run a Successful BoF May 31, 2022
- May 23, 2022 Fostering Intersectional Identities Through Rhizomatic Learning May 23, 2022
- Jan 28, 2022 Integrating CS && Music in K-8 Jan 28, 2022
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2021
- Aug 3, 2021 Developing Self-efficacy Through Interest-driven Learning Aug 3, 2021
- May 31, 2021 Intersections of Popular Musicianship and Computer Science (2021) May 31, 2021
- May 28, 2021 Using a micro:bit to Differentiate Learning in Scratch May 28, 2021
- May 17, 2021 Moving Beyond Sequential Learning May 17, 2021
- May 6, 2021 Project-based Learning with Scratch (CSTA 2021) May 6, 2021
- May 6, 2021 Getting Started with Elementary CS (2021) May 6, 2021
- Apr 7, 2021 Culturally Relevant Elementary Computer Science Curriculum on the Wind River Reservation Apr 7, 2021
- Jan 21, 2021 Arizona Computer Science for All Jan 21, 2021
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2020
- Nov 7, 2020 Beatbox Machine with Scratch Nov 7, 2020
- Nov 5, 2020 The Wind River Elementary computer Science Project: Integrating CS Education Standards with Indian Education for All Standards Nov 5, 2020
- Oct 26, 2020 Making Music through Computer Science Practices Oct 26, 2020
- Oct 23, 2020 Music Technology, Video Games, and Computer Science Oct 23, 2020
- Sep 3, 2020 Exploring Free Resources for Teaching Scratch Remotely Sep 3, 2020
- Aug 5, 2020 Integrating Computer Science into the Elementary Curriculum - Wind River Reservation Aug 5, 2020
- Jul 29, 2020 Beyond a Digital Divide: Engineered Inequality and Rethinking Our Relationship to Technology Jul 29, 2020
- Jul 1, 2020 Intersections of Popular Musicianship and Computer Science (CSTA) Jul 1, 2020
- Jul 1, 2020 Getting Started with Elementary CS (2020) Jul 1, 2020
- Jun 26, 2020 Using a micro:bit with Scratch Jun 26, 2020
- Jun 26, 2020 Using a micro:bit with MakeCode Jun 26, 2020
- Jun 12, 2020 Project-based Learning with Scratch (Constellations) Jun 12, 2020
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2019
- Dec 31, 2019 Blurring Disciplinary Boundaries through Chiptunes Dec 31, 2019
- Jul 5, 2019 Individualized Learning through Rhizomatic Design Jul 5, 2019
- Jul 4, 2019 Getting Started with Elementary CS (2019) Jul 4, 2019
- Jun 24, 2019 Project-based Learning with Scratch (ISTE) Jun 24, 2019
- Jun 23, 2019 Designing and Facilitating a Media Arts and Technology Makerspace Jun 23, 2019
- Jun 22, 2019 Making Music with Code (ISTE) Jun 22, 2019
- Feb 14, 2019 A Corpus-assisted Discourse Analysis of Chiptune-related Practices Discussed within Chipmusic.org Feb 14, 2019
- Feb 13, 2019 Introduction to Ipsative Assessment Feb 13, 2019
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2018
- Sep 7, 2018 Toward Equitable Learning through Rhizomatic Design Sep 7, 2018
- Jul 20, 2018 Interest-driven Coding Projects Jul 20, 2018
- May 7, 2018 Moving Beyond Puzzles: Project-based Coding May 7, 2018
- May 6, 2018 Assessing Coding Projects May 6, 2018
- May 5, 2018 Project-based Learning with Scratch (CSTA) May 5, 2018
- May 4, 2018 Making Music with Code (CSTA) May 4, 2018
- Feb 6, 2018 Facilitating Multiple Programming Languages in One Space Feb 6, 2018
- Feb 6, 2018 Interest-driven Coding Projects Feb 6, 2018
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2017
- Jul 21, 2017 Interest-driven Coding and Learning Jul 21, 2017
- Apr 13, 2017 Augmenting Programmatic Music Apr 13, 2017
- Apr 13, 2017 Depression, Suicide, and Music Education Apr 13, 2017
- Apr 13, 2017 Exploring Music and Video Games Apr 13, 2017
- Apr 13, 2017 Exploring Music Through Coding Apr 13, 2017
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2016
- Sep 11, 2016 Technology Classes at Desert Thunder Sep 11, 2016
- Jul 21, 2016 A K-8 Nexus Between Music Creation, Sound Design, and Computer Programming Jul 21, 2016
- Jul 19, 2016 Emerging Music Nexuses: Technology, Video Games, and Coding Jul 19, 2016
- Apr 10, 2016 Coding Live Music with Sonic Pi Apr 10, 2016
- Mar 17, 2016 Starting an After School Coding Program Mar 17, 2016
- Jan 19, 2016 Coding in the K-8 Classroom Jan 19, 2016
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2015
- Oct 17, 2015 Multimedia Ensemble: Performing Live Music with Live Video Games Oct 17, 2015
- Jul 19, 2015 Sonic Modding: Modding Video Game Music and Sound Jul 19, 2015
- Jun 27, 2015 Beyond Linear Coding: Creating and Innovating in Arts-based Programming Jun 27, 2015
- Jun 27, 2015 Merging Inquiry-based Approaches with Aspects of Participatory Culture in Online Learning Jun 27, 2015
- Jan 31, 2015 An Exploratory Correlational Study among Music Scholarships, Average Amount of Hours Practiced, and Obsessive-Compulsive Traits Jan 31, 2015
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2014
- Jun 26, 2014 Interacting with 8-bit Jun 26, 2014
- Jun 26, 2014 #MusEd Resource Collaborating Jun 26, 2014
- Jun 26, 2014 Modern Video Game Projects Jun 26, 2014
- Jun 26, 2014 Old School Video Game Projects Jun 26, 2014
- Jun 26, 2014 Using Technology to Augment Musicianship Jun 26, 2014
- Jun 26, 2014 Using Technology to Augment Teaching Jun 26, 2014
- Jun 26, 2014 Video Games in Music Education Jun 26, 2014
- Jun 26, 2014 Creating 8-bit Jun 26, 2014
- Jun 26, 2014 A Content Analysis on the Use of the Word ‘Talent’ in the “Journal of Research in Music Education”, 1953-2012 Jun 26, 2014
- Jun 26, 2014 Engaging with Popular and Participatory Cultures: Implications for Music Teaching and Learning by Tobias, E., Box, C., Johnston, N., & O’Leary, J. Jun 26, 2014
- Jun 25, 2014 8-bit Composition Unit? Composing for Old School Video Games Jun 25, 2014
- Jun 25, 2014 21st Century Elementary Ensemble Director Jun 25, 2014
- Jun 24, 2014 From Large Ensembles to Video Games: Technology in Music Education Jun 24, 2014
- Jun 18, 2014 Talent: A Review of Literature Jun 18, 2014
This mini session describes considerations for facilitating multiple programming languages in one space. I provide video examples of what it looks like when young coders select from four different programming languages to create projects of interest. Following an overview of what coders created in the classes I designed and facilitated, I discuss considerations for simultaneously facilitating multiple languages; this discussion includes suggestions for selecting and creating resources, questioning techniques, peer-to-peer mentoring, room setup, and more.