Moving Beyond Puzzles: Project-based Coding
Sequential learning often assumes an interest in a subject area and often does not take into account the interests of those who are required to be there. This session describes an approach designed for non-sequential learning of computer programming through interest-driven coding projects.
The link above is a .pdf file of the slideshow used for this presentation. All media (videos, audio clips, websites, etc.) that were included in the original are now images with active links; meaning, you can click on the image and it will send you to the original source material.
What Does This Approach Look Like?
Additional video Resources
A video elaborating on questioning techniques discussed in the presentation:
A video elaborating on the discussion on room setup mentioned in the presentation:
Free Interest-driven Projects I Developed
coding TAP Crosswalk Document
The purpose of the document below is to provide a "crosswalk" between classroom learning and facilitating with the TAP evaluation rubric. The "crosswalk" provides an explanation or translation of what to expect within a coding classroom as it relates to TAP discourse.
If you are on a mobile device, click here to open up the Google Doc below.
Additional Resources
Click here for an article I wrote on this topic.
Computer Science Education Pages
Media Arts & Technology Makerspace
Twitter List
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YouTube Playlists
The following links provide videos related to various topics that pertain to this presentation: