Mindful Makers: Question Prompts to Help Guide Young Peoples' Critical Technical Practices in Maker Spaces in Libraries, Museums, and Community-based Youth Organizations

Mindful Makers: Question Prompts to Help Guide Young Peoples' Critical Technical Practices in...
Jared O'Leary

In this episode I unpack Bowler and Champagne’s (2009) publication titled “Mindful makers: Question prompts to help guide young peoples' critical technical practices in maker spaces in libraries, museums, and community-based youth organizations,” which "examines question prompts as a means to scaffold reflection and reflexivity in the design, development, and use of technological artifacts in maker spaces for youth at public libraries, museums, and community-based organizations" (abstract).


Abstract

“This study examines question prompts as a means to scaffold reflection and reflexivity in the design, development, and use of technological artifacts in maker spaces for youth at public libraries, museums, and community-based organizations. Qualitative analysis is applied to data gathered in four focus groups with teens, three semi-structured interviews with adults who facilitate maker spaces, and six observation sessions. Outcomes include a rich description of critical thinking in the context of technology practice, and secondly, a set of eight activation questions that serve as a tool kit to encourage reflection and scaffold mindful and critical practices in community-based maker spaces for youth. Results from this study support the development of nstruments [sic] and practices to support mindful making and critical technical practice in maker spaces for youth.”


One Sentence Summary

"This study examines question prompts as a means to scaffold reflection and reflexivity in the design, development, and use of technological artifacts in maker spaces for youth at public libraries, museums, and community-based organizations" (abstract).


Some Of My Lingering Questions/Thoughts

  • When and why are maker or inquiry-based practices encouraged or discouraged?

  • What kind of questions or prompts might CS educators reflect upon to improve their own pedagogical practices or understandings?


Resources/Links Relevant to This Episode

  • Other podcast episodes that were mentioned or are relevant to this episode

  • Some of the questions and prompts posed within the article:

    • "Can [critical technical] thinking be supported in the context of a maker space for young people and if so, how?" (p. 117)

    • "How might we develop this critical attitude in young people? How can young people's experiences as digital makers go beyond product-oriented activities focused on procedural “how-to-do-it” learning, to include notions of reflection, critique, assessment, and agency in relation to the technology that they make?"(p. 118)

    • "What are the questions that adult mentors (expert makers) ask themselves when they create technological artifacts? • What are the questions that adult mentors (expert makers) ask young people when they (youth) create technological artifacts in maker spaces? • What are the questions that youth (novice makers) ask themselves when they create technological artifacts in maker spaces? • What problematics and self-reflective thinking are captured by these questions?" (p. 118)

    • "What assumptions do I have about this object and how it will work? Why do I like this? Or, why does it bore me? What do I know about this technology and equally, what do I not know?" (p. 118)

    • "What will be the effect of this technology not just on me but on others? On society?" (p. 119)

    • "How can such habits of mind be developed in maker spaces for youth in libraries, museums, and community centers, environments guided by interest-driven learning rather than the formal lessons of the classroom, and where teens can easily drop in (and out) of activities?" (p. 119)

    • "• What will make me happy? • Who is my audience? • What resources do I have and need? • What will inspire me to give my time and effort to a project? • What do I know? • Can I let myself make a mistake? • How will my creation affect other people? • What kind of maker am I?" (pp. 120-121)

    • "But given that maker spaces for teens may be one of their few entry points to rich, constructionist learning, one wonders which site might inspire deeper learning and better practices of mindful making—the one that overflows with resources or the one with very little? If creativity (or at least, a sense that one is creative) and inspiration are tied to the nature of the available physical objects then to what degree must provide a well-stocked maker space?" (p. 121)

    • "How exactly can a voluntary, after-school program inspire “stick-with-it-ness”, so essential to facilitating the deeper questions about making?" (p. 122)

    • "If the end product isn't used in the expected manner, is it a failure?" (p. 123)

    • "To what degree should questions about the politics of artifacts arise in a youth-oriented maker space? How can complex sociological arguments be raised in the rough and tumble world of a drop-in, after-school program?" (p. 123)

  • Standards

  • A short article I wrote on assessment

  • Free lesson plans I have created that included a wide variety of questions embedded throughout each lesson

  • Chapter Two of my dissertation briefly summarizes maker culture

  • Find other CS educators and resources by using the #CSK8 hashtag on Twitter



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